2018-11-12 · ICML · 2,029 citations · club pick
Learning Latent Dynamics for Planning from Pixels
Danijar Hafner, Timothy Lillicrap, Ian Fischer, Ruben Villegas, David Ha, Honglak Lee, James Davidson
Published at ICML (the arXiv record still lists it as a preprint). 2,029 citations, 253 of them influential, as of the last refresh.
Abstract
Planning has been very successful for control tasks with known environment dynamics. To leverage planning in unknown environments, the agent needs to learn the dynamics from interactions with the world. However, learning dynamics models that are accurate enough for planning has been a long-standing challenge, especially in image-based domains. We propose the Deep Planning Network (PlaNet), a purely model-based agent that learns the environment dynamics from images and chooses actions through fast online planning in latent space. To achieve high performance, the dynamics model must accurately predict the rewards ahead for multiple time steps. We approach this using a latent dynamics model with both deterministic and stochastic transition components. Moreover, we propose a multi-step variational inference objective that we name latent overshooting. Using only pixel observations, our agent solves continuous control tasks with contact dynamics, partial observability, and sparse rewards, which exceed the difficulty of tasks that were previously solved by planning with learned models. PlaNet uses substantially fewer episodes and reaches final performance close to and sometimes higher than strong model-free algorithms.
arXiv comment: 20 pages, 12 figures, 1 table
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Figures worth putting on a slide
- Figure 1: Image-based control domains used in our experiments. The images show agent observations before downscaling to 64 × 64 × 3 pixels. (a) The cartpole swingup task has a fixe
- Figure 2: Latent dynamics model designs. In this example, the model observes the first two time steps and predicts the third. Circles represent stochastic variables and squares det
- Figure 3: Unrolling schemes. The labels si|<sup>j</sup> are short for the state at time i conditioned on observations up to time j. Arrows pointing at shaded circles indicate log-l
- Figure 1.](#page-1-0) These environments provide qualitatively different challenges. The cartpole swingup task requires a long planning horizon and to memorize the cart when it is
- Figure 4: Comparison of PlaNet to model-free algorithms and other model designs. Plots show test performance over the number of collected episodes. We compare PlaNet using our RSSM
- Figure 5: Comparison of agent designs. Plots show test performance over the number of collected episodes. We compare PlaNet, a version that collects data under random actions (rand
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